Difference between revisions of "*IN array"
From MidrangeWiki
DaveLClarkI (talk | contribs) |
DaveLClarkI (talk | contribs) (→Examples) |
||
Line 8: | Line 8: | ||
− | <b> Setting on or off several in series indicators</B> | + | <b> Setting on or off several in a series of indicators</B> |
%Subarr(*In :Startind :Numberofind) = *Off; | %Subarr(*In :Startind :Numberofind) = *Off; |
Latest revision as of 22:29, 12 December 2018
Summary
The *IN Array, in RPG programs, is an automatically-generated array of 99 single character elements that contains the respective value of the numbered indicators.
This article is a stub. You can help by editing it.
Examples
For instance ... referencing *IN(05)
will return the value of *IN05
.
Setting on or off several in a series of indicators
%Subarr(*In :Startind :Numberofind) = *Off;