Test268 Section 3
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Contents
- 1 Section 3 - Core RPG (15%)
- 1.1 Recognize appropriate use of RPG creation commands (e.g., CRTxxxPGM, CRTxxxMOD, CRTPGM, CRTBNDxxx)
- 1.2 Define basic arrays (e.g., compile time, pre-run time, run time) using D specs
- 1.3 Use basic array handling (e.g., *IN, LOOKUP, SORTA, MOVE and MOVEA, indexing)
- 1.4 Code and use figurative constants (e.g., *LOVAL, *HIVAL, *ALL, *BLANKS, *ZEROS, *ON, *OFF)
- 1.5 Code and use job date and system date
- 1.6 Code and use structured operation codes (e.g., DO DOUxx, DOWxx, IF/ELSE/ELSEIF, SELECT/WHEN, CASxx/EXSR)
- 1.7 Code and use structured operation codes with expressions (+, -, * ,/, **, <, >, =, (), and, or, not)
- 1.8 Code and use date data types and arithmetic operations, including date operations in expressions
- 1.9 Code and use SDS
- 1.10 Code and use *INZSR
- 1.11 Code and use RPG IV built-in functions
- 1.12 Use the H-spec keywords
- 1.13 Use RPG IV OpCodes (e.g., Arithmetic, Date, Message, Array, Declarative, File, Branching, Indicator setting, String handling, Structured programming, compare, initialization, subroutine, data area)
- 1.14 Use the D-spec keywords