*IN array
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Revision as of 22:29, 12 December 2018 by DaveLClarkI (talk | contribs)
Summary
The *IN Array, in RPG programs, is an automatically-generated array of 99 single character elements that contains the respective value of the numbered indicators.
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Examples
For instance ... referencing *IN(05)
will return the value of *IN05
.
Setting on or off several in series indicators
%Subarr(*In :Startind :Numberofind) = *Off;