User:Al Mac
Introduction to who I am.
This [photo http://www.ryze.com/go/Al9Mac] of me is a bit dated, but better than nothing.
See User Talk:Al Mac for my thoughts and intentions for this Wiki/400.
Contents
Trainee Testing Area
This is a test of the addition of user name to a comment : Al Mac
My interests outside of Professional 400
I am semi-active on several discussion groups such as:
- BPCS_L;
- Yahoo's RFF TYR e-com-sec and others
A few years ago my employer found it neccessary to offer me either a severance package in a down market for other jobs, or switch from full time to part time worker. I opted to keep as much of my job as they were willing to let me have.
Prior to this, I had been active in MIDRANGE_L and other midrange.com lists, but did a bit of a reassessment to shift time to spending more on self-education about the larger computer world.
When 9/11 occurred it was a shock but not a surprise, that shifted my priorities on what I thought I should be doing from a e-civic perspective. I spent some time trying to draft suggestions to help the gov clean up its security act, and after lots of frustration there, began to drift back to what had been big interests for me prior to 9/11, such as general computer security.
Science Fiction Games
I have been reading Science Fiction since I was 9 years old. When I was about 20, I was introduced to Simulation Games, and I asked about Science Fiction Simulation Games, only to discover that people who had tried to develop this, to my way of thinking, were not strong in Science or Science Fiction - the designs out there were non-SF topics cloned with SF names attached, that really did not simulate science fiction as represented by the literature I enjoyed.
So in the late 1950's and early 1960's I designed several SF games, that: simulated Time Travel; various kinds of Space Travel; meeting Aliens truely unlike us, that are "first contact" process of trying to figure them out while they trying to figure us out; technology evolution (the rules of the game change during the playing of the game); and other genres. Several of my designs became immensely popular in the non-profit hobby convention arena, and went on to contribute to the thinking of some games that are profitable today, but I not have any of that $.
I also founded an effort that has somewhat fallen by the wayside, called "Operation Contact" which was a system for people to find opponents interested in the same kinds of games.
As retirement approaches (I am now over age 60), and I really want to continue working on the stuff I have loved over my career, I cast my eye back to that interest in Science Fiction and Games with the addition today of the Internet.
It seems to me that reality today is similar to the beginning of my love affair with Science Fiction Games.
- In my 20's I asked "Show me the SF Games" and I found darn few that were effective SF simulations. So I went ahead and created several to illustrate what I meant by that.
- In my 60's I asked "Show me the e-SF Games" and I found darn few that effectively use the power of the Internet. I really not have the time to pursue this right now, but I been thinking about some possibilities for a revolution in Internet entertainment for people interested in the same kind of stuff as me.
Resume type data
For those peers who have an interest in
- Who is this guy
- What are his qualifications
Contemporary Reality
I currently work at [http://www.globalwiretechnologies.com/ GWT] in Evansville Indiana, and am a member of the AS/400 user group there = STAR BASE or *BASE
My employer is a manufacture of wiring harnesses whose ERP is BPCS.